Ranger changes on test 10/13/09

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dosi
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Ranger changes on test 10/13/09

Post by dosi » Tue Oct 13, 2009 4:44 pm

Tiraslee Developer

Yeah I know, the date in the subject is wrong. This is because tomorrow we should have this stuff on Test.

Ranger Changes



- Rangers may now have both melee and ranged paths.

- Switching melee/ranged forms will unlock abilities designed for that form while locking ones designed for the other.

- Ranger forms can be switched out of combat only.

- Fixed an issue with Wave of Lightning damage not scaling properly.

- Fixed an issue with the discharge effect on Wave of Lightning not displaying its damage.

- Sweeping Strike has had its endurance cost reduced.

- Fixed an issue with the discharge effect on Discharging Arrow not displaying its damage.

- Regress has been increased to 35m.

- Talismans will no longer fade when energy has been depleted.

- Thorn Cloak will no longer fade when energy has been depleted.

- Fixed an issue with Monsoon Cloak not consuming energy while activated.

- Summer Cloak now adds dexterity with the strength buff.

- Monsoon Cloak now adds dexterity with the strength buff.

- A new ability called Warden’s Cloak has been added to the trainers. This ability will max out your progressive form as well as give a 30 sec buff that increases accuracy, crit chance and strikethrough chance.

NOTE: These changes are currently in Khal only, or chunks that are respawned.



I am spawning some practice dummies in Khal near the riftway. Please test these changes and lemme know of any issues. We are still monitoring the ranger thread and making adjustments/tweaks so don't be disheartened by this list.

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