Monk Changes on test

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Monk Changes on test

Post by dosi » Mon Sep 28, 2009 9:48 pm

Tiraslee Developer

Monk Changes



- Secret of Ice now costs 3 jin to cast.

- Secret of Flames proc chance has been doubled.

- Secret of Transcendence now costs 5 jin to cast.

- Fixed the description of Iron Skin to say “most stuns”.

- Jin Surge has been changed to work on caster group only.

- Ashen Hand now costs 4 jin to cast.

- Aum Ti now grants a 5% damage bonus.

- Added to the description on Staggering Punch that the spell interrupt only works on targets that are not immune to stun.

- Fixed the description on Meditation. It said there would be a delay of 10 seconds before receiving jin, when it was actually 5 seconds.

- Three Finger Strike no longer debuffs the mobs evasion and now buffs the monks self accuracy substantially.

- Quivering Palm has had its duration increased to 15 seconds, from 8 seconds.

- The following abilities have had their damage types fixed and set to crushing types. Their damage types before were not set correctly and/or did not make sense with what the ability did.

o Boundless Fists

o Celestial Kick of the Master

o Cloud Dragon’s Ruse

o Dragon’s Rage

o Goading Slap

o Gouging Dragon Claw

o Jeering Kick

o Nerve Strike

o North Wind Snaps the Limb

o North Wind Breaks the Trunk

o Six Dragons Strike

o Thundering Fists

o Tiger Pounces

o Trapping Mantis Claw

o Withering Palm

- Fists of Mastery should now do more damage than Thundering Blows.

- Spinning Fists now costs 3 jin to cast.

- Lurching Feint now costs 4 jin to cast.

- Slap Hands is now a 1 hour buff. The jin cost has been replaced with an endurance cost.

- Slightly increased the damage on Clumsy Whirl.

- Fixed the description on Clumsy Whirl. This ability is a 10m pbae and did not state that before in the description.

- Divine Avalanche is now affected by Errant Strikes and Fists of Celerity.

- Divine Tsunami is now affected by Fists of Celerity.

- Hammer Fist is now affected by Errant Strikes and Fists of Celerity.

- Three Finger Strike is now affected by Errant Strikes and Fists of Celerity.

- Sundering Dragon Blast initial strike is now affected by Fists of Celerity.

NOTE: These changes are currently in Khal only, or chunks that are respawned.

I am spawning some practice dummies in Khal near the riftway. Please test these changes and lemme know of any issues. We are still monitoring the monk thread and are looking into other issues such as Ignore Pain not working prope

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Re: Monk Changes on test

Post by dosi » Thu Oct 01, 2009 7:01 pm

Just pushed these to Test...

- Harmonious abilities should now be available.

- Meditation will again grant enlightenment.

- Errant Strikes and Divine Typhoon should no longer hit your defensive target.

- Players currently on any of the Harmonious path quests will automatically abandon them.

- Fists of Mastery should do more damage than Thundering Blows now.
More notes on Test

- Fixed the duration on the strength effect on Delayed Death Touch.

- Delayed Death Touch strength debuff now scales properly past level 50.

- Legendary Storm Dragon proc damage now scales properly past level 50.

- Fixed an issue with Legendary Storm Dragon not procing at level 55.

- The Harmonious Monk style has been merged into the base monk and is no longer a separate path. Both Dragon and Drunken monks may now obtain Aum of the Harmonious Path from the monk trainer to learn the harmonious abilities. The harmonious style forms have been turned off. The Harmonious training quests have been turned off.

- Meditation no longer regens Jin. The regen effect has been moved to all other monk forms.

- Fixed the description on Jin Surge to say it will affect the “next 3 attacks”.

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Re: Monk Changes on test

Post by dosi » Fri Oct 02, 2009 5:17 pm

More notes on Test....

- All Aums no longer require Meditation to be cast.

- All Aums are now free to cast and are toggle able abilities.

- Meditation has been removed

- Enlightenment has been added to the monk trainers and is now a toggle able ability.

- Dragon stance has been merged with Immortal Stone Dragon stance.

- Drunken Mastery Stance has been removed.

- Immortal Drunken Sway stance now has +10% refresh haste.
And some more...

- North Wind Breaks the Trunk line is now affected by Errant Strikes.

- North Wind Snaps the Limb line is now affected by Errant Strikes.

- Eagle Claw line is now affected by Errant Strikes.

- Celestial Kick of the Master line is now affected by Errant Strikes.

- Tiger Pounces line has been removed.

- Trapping Mantis Claw line has been removed.

- Withering Palm line is now affected by Errant Strikes.

- Deadly Adder Hand line is now affected by Errant Strikes

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Re: Monk Changes on test

Post by Assalier » Sat Oct 03, 2009 6:00 am

finally a good reason to resume playing me monk :)

level 20, so prepare your level 20 toons! :) you have 2 weeks time!

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