Mentoring ( coming soon ) info

Know of any Patch Notes, Announcements from SoE or other Vanguard official resources? Why not post them in this section for others to read.

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dosi
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Mentoring ( coming soon ) info

Post by dosi » Wed Sep 02, 2009 12:14 pm

Ikik Developer


DISCLAIMER: THIS INFORMATION IS NOT SET IN STONE. IT CAN AND PROBABLY WILL CHANGE BEFORE THIS GOES LIVE.

Ok with that said, here's a little info on the mentoring system so far.

The system should be on test server next week for players to check out. When it's in, you will be able to request another group member become your mentor. Currently there is no restriction and you can ask an entire group to mentor you one by one. When you do the request, they will be presented with a yes/no dialog.

You can not begin mentoring while either player is in combat.

If they decide to mentor you, their level will be reduced to your level for as long as you are grouped with them. If you leave the group, leave the chunk for too long, or log out, their level will be restored and they will stop mentoring. They can not stop mentoring until they are out of combat though, so if you're mid fight, and you disband the group, the mentoring character will not get an immediate bump back up to their real level.

While mentoring the players base attribute points will be reduced to what they would be at the level they're mentoring. Their items will also scale down based on the percentage difference between their real level and their mentoring level. Ex. If you were level 50 and you mentor a level 25 character, your item stats will be reduced by 50%. You will still be able to equip items of your real level though, and will not have to swap out gear to mentor.

Your abilities while mentoring will stay the same. You will still be able to cast spells of your real level, but their effectivness will also be reduced. I'm still working on this reduction, but it will probably be similar to the item reduction.

Experience gained will be the same as if you were really the level you've mentored down to. It will be split normally just like you were 2 players of equal level.



So... If anyone has any questions or cool ideas, just let us know.

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dosi
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Re: Mentoring ( coming soon ) info

Post by dosi » Thu Sep 17, 2009 4:50 pm

Ikik Developer

Tomorrow I'll be patching Test server again with an update to mentoring.

After the update to test, if you use an ability that you're not high enough level for, the game will automatically use the highest available ability in the line.

So if you cast Doom3 but you're only high enough level for Doom2, it will just cast 2 instead of 3.

And before anyone asks.. yes it will work for /cast macros as well.

If there is no ability in the line that you can use though, the spell will still fail to cast. So you won't be able to use everything, but you should be able to use the majority of your spells, and should not need to make new hotbars to mentor.

I'll make a new post in this forum when the patch actually goes to test server to play with.

Thanks for the feedback everyone.
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Kaythos

Can that be applied to when your casting buffs while not mentoring? So that we can drive by buff random low level players with out having to dig though our spell books.

Don't see why not, will add that in when I can.

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